
Technical writing from Universe Invedors.
In-depth articles on AI, XR, Unity, AWS architecture, performance optimisation and production engineering.
In-depth articles on AI systems, XR development, Unity, AWS architecture, performance optimisation and production engineering.
Featured
Building Production-Grade XR Training for Meta Quest
A detailed walkthrough of the architecture, AI systems and optimisation strategies behind deploying enterprise VR training applications on Meta Quest at scale.
Deploying Real-Time AI Inference on AWS GPU Infrastructure
How to architect, deploy and optimise PyTorch inference workloads on EC2 GPU instances with ECS, CloudWatch and autoscaling for production AI applications.
Real-Time Avatar Lip Synchronisation with PyTorch and FastAPI
Building a sub-50ms phoneme-driven lip sync pipeline for 3D avatars — from audio analysis with PyTorch to blend-shape control in Unity via WebSocket.
How Browser-Based Developer Tools Changed the Way We Work
A deep dive into why browser-native developer tools — JSON formatters, code editors, diagram makers and calculators — have become essential daily utilities and how to choose the right ones.
All Articles
Optimising Large GLB Models for Web-Based 3D Experiences
A practical guide to Meshopt compression, KTX2 textures, geometry quantisation and LOD strategies for delivering high-quality 3D on the web without destroying performance.
Unity WebGL Performance and Memory Optimisation
Strategies and tooling for reducing Unity WebGL build size, improving load time and managing memory constraints — based on real production deployments.
Building an XR Warehouse Digital Twin with Odoo
Technical deep dive into connecting a Unity 3D warehouse simulation with Odoo inventory and transfer workflows via JSON-RPC — including bidirectional sync architecture.
Architecting AI Agents for Production Applications
Moving beyond demos — how to design multi-agent systems with tool use, memory, error recovery and monitoring for deployment in enterprise software environments.
Creating Cross-Platform Games with Unity
Practical architecture patterns for targeting Android, iOS, WebGL and XR from a single Unity project — without accumulating platform-specific debt.
Secure AWS Architecture for AI and Media Applications
How to structure IAM, WAF, VPC, S3 access patterns and API Gateway security for AI-powered media applications — with practical CloudFormation examples.
From 2D Orthographic Views to Procedural 3D Models
Research approach and pipeline design for converting 2D engineering drawings into parametric 3D models using computer vision and Blender scripting.
Building a Web Game Platform: HTML5 Games, Performance and Browser APIs
Everything you need to know about building and deploying HTML5 games — from Canvas and WebGL rendering, to srcdoc sandboxing, cross-origin embedding rules, and Web Audio API for sound.
Google AdSense Approval in 2026: What Actually Works
A practical, no-fluff guide to getting Google AdSense approved — what Google actually checks, the content and policy requirements, common rejection reasons, and how to fix them.
